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Massetiah Sign Up/ Info thread

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Post by Zephyr Sun Jul 08, 2012 11:55 am

the setting is a world, 8 times larger than Earth, that is home not only to humans, but to thousands and thousands of all sorts of wondrous species and races, with as many beautiful sights and places, and airships. The stories will focus around a crew of one such airship, the RAS Zephyr, as they travel around the world seeking treasures, new places, and above all else, adventure. Now let's get started!

name:
gender:
age:
class/job: (specific role aboard the Zephyr)
description/pic:
background:


name: Scarlett Arres
gender: Female
age: 24
class/job: Captain
description: firey red hair, running down to her back, fair-skinned, she wears a dark leather corset over a pale, rough-spun tunic, and dark green tights with black, knee-length boots. She has a belt, with a a holster for a flintlock pistol and a sheath for a rapier. She has a navy-blue overcoat she sometimes wears, along with a grey scarf(for the higher altitudes)
background: She was set to be a member of the clergy in the Royal City, but she fled that life and assumed a new name to be an Airship Captain.

name: Gerard Vale
gender: Male
age: 23
class/job: Navigator
description: wavy, light brown hair swept-back by the winds. He wears a lightish brown overcoat with a beige rough-spun tunic, with lots of belts and holders for maps and parchments and compasses and telescopes and other guff, all mostly tucked under his overcoat. He has dark, loose pants with black knee-length boots. He doesn't use any weapons, because he doesn't prefer violence.
background: he was born in Carricus, but his lineage traces back to Royal City, with a long line of Skylords tracing back to Lord Edward Vale, the first Skylord. Right now, he's gaining his experience and knowledge in order to someday be worthy to take the numerous tests and examinations to join the noble order of magisters.


name: Gale Nimoore
gender: Female
age: 23
class/job: emissary/researcher/missionary
description/pic: Has blonde hair, loosely arranged in a pony-tail, with some hanging from the sides of her face, and pale skin, with some freckles on her cheeks and nose, and green eyes. She has En'nemeerie tribal markings on her face and body(thin, wavy lines denoting scholarship, the markings are honorary for her place in the En'nemeerie village). She wears a loose, silken tunic and dark green pants cut off at the knees. She doesn't wear boots or shoes. She also has a necklace and wristbands of En'nemeerie design.
background: will be revealed.

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Creatures
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garrler: A beast-of-burden in most areas. They are large, quadrupedal lizards with blunt, flat heads and stubby tails. They have a tough, scaly (but soft) hide, which is dark gray-green in color. They are extremely muscular. They are easily tamed, and most of the province's wagons and carts.

roobrat: small rodent creature with two spindly tails and the ears of a bat, and the nose of a pig. Is usually a huge pest problem, often carrying diseases and annoyances. Is not very nutritious or delicious.

Factions/Organizations
______________________

Order of Midnight: an ancient and mostly secretive order of monks who believe they are the ones who will bring about the end of creation, and that they are the ones to do it. In the 400 years they've been active, they've made countless attempts to end the world, and so far, none of them have succeeded. The Queen has garrisoned several troops of her soldiers surrounding the Order's dark monastery, located half a world away, to move in and destroy the Order should their efforts ever show signs of fruition.


Landmarks and Special Settlements
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The Ravine of Andris: the largest-known canyon on Messetiah. It is steeped in myth and mystery, and is said to have been created long ago when a giant meteor, containing mankind, collided with Messetiah and all the people emerged, and started society and history.

Ethos Islands: a collection of floating islands high above the clouds. Nobody knows where there are, but legend holds that it was once home to the Birdmen, the people of the sky, and that their civilization was a utopia, rivaling the home of the Gods themselves. They were offered tidings from all living races, but the Gods only gave them plagues and disasters. They died out eons ago, but left great treasures in their marble halls. The only people that could have known the location of the Ethos Islands are long since dead, but they've left behind a series of mind-breaking clues and puzzles, and it is said anyone who can decipher the clues and get to the islands could bear witness to the strings that hold the creation together; provided that their intentions are noble and their hearts are pure. Otherwise, they would find only suffering.


Towns/Cities
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Royal City: Royal city is actually in the north pole, but its kept warm and temperate by lava pools beneath the plains. The city is large, containing the Palace of the Queen, the Queen's army, and the always bustling Royal Skyport, the biggest port for airships in the world. Surrounding the city is a a very large, lush pine forest teeming with game and wildlife. Around that is the Mettor Mountains, a snow-capped mountain range, holding back the cold harsh winds of the tundras that lay beyond. (so it's a big, layered circle. Outer layer is the mountain range, inner layer is the pine forest, and Royal City is at the center.)

Denmos: a port city on the opposite shores of the Silver Sea from the north pole tundras. The land-arch of Demmosi shield the city from the harsh winds and eerie fog of the Silver Sea. The area is fairly temperate, and acts as a nice waypoint and transition area from the tundras and chilling seas, to the lush jungles further south.

En'nemeerie: tribal village settlement nestled deep in the Jungles of Asharaani'ten. Populated by the En'nemeerie'Da, and protected by the ancient magics present in the jungles and in the souls of the people there. En'nemeerie is difficult to find, even with maps and compasses, and it takes patience, skill, and creativity to find it. That's why they say "The way is only open to friends."

Races(playable races)
___________________________

En'nemeerie'Da: a race of people native to the jungles of the En'nemeerie, they are taller, and more slender than people, and are characterized by dark-green hair, pale teal skin, and dark-blue markings on their faces and bodies. They are a very tribal race, revering their lush, tropical homelands and the ancient ways of their elders. The markings on their bodies and faces form naturally during gestation, and at birth, they are read by the Kileeni(elders) in order to determine what role they will play in their society (straight, thick lines with jagged edges and sharp corners mean the newborn will be a skilled warrior/hunter, while wavy, thin lines with smooth edges and corners mean the newborn will use their mind and magic more, perhaps to be an elder or Eveeri(lorekeeper)) They are very skilled archers and warriors, but collectively take more peaceful routes in times of doubt. Their language is elegant, languid, and flowing. They have a deep connection to the strong magic present in their homelands, which they use for healing and protection, the access to such magic being deeply rooted in prayer and meditation, as long as a strong connection to nature is maintained.


Last edited by Einherjar on Fri Aug 03, 2012 10:17 pm; edited 10 times in total
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Post by Arcus Sun Jul 08, 2012 12:37 pm

Name: Calvin Soren
Gender: Male
Age: 22
Class/Job: Chef
Description: Youthful complexion, fair skin, bright green eyes and dark brown almost black hair kept short and smooth. He was a cyan button down collared shirt with the long sleeves always rolled up to the elbows and wears dark gray pants with black suspenders. he also wears ankle high black boots with the ankles hidden by the cuffs of his pants. When onboard the Zephyr, he is always wearing a plain white apron. He also carries around a munitions belt and has a wheel lock rifle strapped to his back whenever outside the Zephyr.


Last edited by Arcus on Mon Jul 09, 2012 1:40 pm; edited 1 time in total
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Post by Razorshell Sun Jul 08, 2012 12:58 pm

name: Dax Venom
gender: Male
age:25
class/job: Tracker
description/pic:Hide Armor with a cloak. Hide boots. Weapons of Choice War picks and human sized spider.
background:Dax always had a thing to Spiders and adventure. He got his spider Fangstrike as a gift for completing his training.
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Post by Zephyr Sun Jul 08, 2012 1:03 pm

do you also wanna make dax a ranger-type character too?
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Post by Razorshell Sun Jul 08, 2012 1:05 pm

Yeah.
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Post by Zephyr Sun Jul 08, 2012 1:06 pm

ok cool
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Post by Razorshell Sun Jul 08, 2012 1:09 pm

Does is seem weird to make Dax understand and communicate with his spider?
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Post by Arcus Sun Jul 08, 2012 1:15 pm

Not weird that Harry Potter can communicate and understand snakes, so sure, why not?
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Post by Zephyr Sun Jul 08, 2012 1:21 pm

not at all, Razor. They're all gonna see some weird and wondrous shit on these adventures.
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Post by Arcus Sun Jul 08, 2012 1:22 pm

Yeah, like one-armed butt monkeys. :3
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Post by Razorshell Sun Jul 08, 2012 1:39 pm

lol.
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Post by Darth Wiggles Sun Jul 08, 2012 6:13 pm

Name: Jessica
Gender: F
Age: 25
Job: Security
Description: Platinum blonde hair that runs down her back, fair-skinned, she wears a white leather corset over a blue woll tunic, and cyan tights with white knee-high high-heeled boots. Wears a belt with a holsters for several flintlock pistols and sheaths for two cutlasses and carries a musket rifle on her back.
Background:
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