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Eternum

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Post by Zoprxki Thu Mar 14, 2013 12:30 pm

Yes! Another Lore story! This time we explore the Shitlore cast as they ascend to Godhood...or most of them anyway. It will revolve around the politics Lore's gods deal with, managing their influence on the world, and occasionally God fighting amongst each other to gain more influence on the world of Lore. Gods can have bestial forms, as certain cultures may represent them as animals. Friendships and romance can cross factions, as Lorithia is romantically involved with The Ga'lin anyway. But if two factions are warring against each other, lovers cannot ally, but they do not have to fight each other, either.

Three Factions and their Leaders:

Lawful - Lorithia
Chaotic - The Ga'lin
Neutral - Neutral Force(forgot its name if we gave it one)

Everyone toast the characters you want in the story and how they'll vary from their original counterparts, if they do at all. By the way, they can go back to Lore whenever they wish, unless it is a time of war. And most Gods have armies, so the army and realm you govern should reflect the character and its powers.

The character format is follows:

[Name] - [Alignment - [Title]
Natural/Elemental/Magical Representation:
Realm/Army traits and Personal Abilities:
-----------------

Zera/Plague - Neutral/Chaotic - The Bane
Represents: Corruption (of both lawful and chaotic forces)
Realm/Army traits and Personal Abilities:

Realm - The sky is white and the landscape is black. At night, the two switch colors, making for an eerie realm. If hostile forces enter this area, they will suffer great pain, though will not die. If the pain overcomes them, they will become incapacitated and suffer until the properties of the realm twists them into a resident/fauna of it. This does not happen to other gods, though they will feel incredible anguish if they are unwelcome. There's a vortex in place of a Sun. I assume he lives there with KFierce as well as many wisps who keep his Hold tidy. The wisps also act as defensive forces, but usually do not venture far from his abode. Not sure if his maids from Lore have joined him or not...could make sense. His Hold is made out of obsidian on the outside, vaguely resemble a Castle from a distance, but closer inspection indicates a more basic form centered around cones and triangles. The inside is rather luxurious in some place, others are devoted to science, and large portions of the Hold are dedicated to knowledge, where the libraries can stretch on seemingly endlessly. In keeping with his theme, the laboratories and books are all used to explore how one can twist reality to their liking.

Army - The Realm has no army besides trespassers who are converted into part of the defense force by way of the process above. The defense force can never leave unless Zera allows it. There is no native offensive force. Zera uses his abilities to gradually corrupt the enemy forces. As he does so, he himself becomes weaker as he channels his power into his forces to keep them under his command.

Personal Abilities - Can corrupt enemy forces, corrupt the terrain of an enemy god's realm without taking their Hold. It will eventually wear off though, and it has the same effects as though one entered his realm without permission. He has two other forms which represent the level of power he's exerting:

His second form, replacing Ragna's clothes with Zera's, and the other eye having a similar, but blue effect. Zera appears dark and ghastly, his hair also taking on smokey properties.
http://images.wikia.com/blazblue/images/archive/0/0b/20120110111604!Ragna_the_Bloodedge_(Continuum_Shift,_Story_Mode_Illustration,_6,_Type_B).png

Final Form, also his bestial form represented in...I guess Drakel Culture? Replace the black-red theme with black-white scheme.
http://images.wikia.com/blazblue/images/archive/e/ee/20120311113858!Ragna_the_Bloodedge_(Calamity_Trigger,_Story_Mode_Illustration,_7).png

In his final form he can use his multiple heads to open rifts which he can use to invade other realms. The hydra head will then breathe a poisonous cloud which will begin to corrupt the realm. He can invade multiple realms thanks to his multiple heads. Stopping the invasion is as simple as severely wounding the hydra head so that it has to withdraw. The corruption will take care of itself since there is no source to keep it going. If any residents of the victim realm are caught in the corruption for an extended period, they will become a new source of the corruption. So it's essential to keep watch over any warped land.

Zera's basic appearance is unchanged from his normal one, aside from one of his eyes being blue, representing him before Plague's corruption of him on Lore. We can assume Zera's bestial form is that of a Hydra.

Revised partial back story: As most know, Zera's was a potent Paladin prior to acquiring the Demon blade, Plague. Upon acquiring it, the demon gradual took over Zera's body, but could not corrode his resistant soul which was, ironically, pure. Upon full-possession by Plague who assumes his identity through most of Lore, Zera becomes situated in the realm of Etheria. He resides there as a lost soul for hundreds of thousands of years until Zera finally dies. Due to Plague's actions and symbiotic relationship with Zera's body, Zera's soul is ascended to Godhood under the condition of utilizing Plague's corrupting abilities. This way, Plague would be under the real Zera's control this time around. For the record, this iteration of Zera now has the full memories of everything that occurred on Lore and likes the relationship choices Plague made. Though he still hates Plague for what it had done to him earlier on.

Religious Following: He has a moderate following. Many in the population question whether it would be moral/ethical to worship such a being who is so selfish as to use sorcery to mold the world as he sees fit. So a small, but significant number of people have embraced Zera's world view, trying to make parts of Lore look the way they'd prefer it to appear(obviously the effect they have is similar to what Zera's realm looks like). They haven't gone unnoticed, and Lore's factions are readying an alliance to stop their spread of Corruption. To compensate for their small numbers, they have animated the flora and warped the fauna to their ranks in preparation, as the zealots have been assaulted before by Paladins, a variety of Slayers, and Guardians and so feel the need to be overly prepared. In the midst of all this, Zera and related Gods are gaining power, and Zera's domain is beginning to expand towards other realms in the Ethereal from the small, but powerful following channeling power to him. War may be on the horizon.


Last edited by Proxzki on Sun Mar 17, 2013 10:40 am; edited 3 times in total
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Post by Zephyr Thu Mar 14, 2013 6:00 pm

Jenghas - Lawful - Justiciar

Natural/Elemental/Magical Representation: The Justiciar rules over the balance between Law and Chaos. He is the lawmaker and peacekeeper.

Realm: The landscape of his realm consists of ruined badlands, rife with volcanoes, lava pits, undying fires, and an unending horde of viscous beasts. High above this hellish land is his trial, the Razor Bridge. It is an extremely long, extremely narrow bridge connecting the portal to his realm, and his castle, miles away. The only way Jenghas thinks anyone can access his castle, is by travelling the bridge. It is just wide enough for a crab to scuttle across, but is completely straightforward. No twists, no turns, just one long narrow path to The Justiciar's halls, and one slip or stumble means certain death. His castle, called Gantrathross, is a floating, emerald fortress, with thick walls, and tall, towering spires. Gantrathross is completely uninhabited but by Jenghas, as he prefers his solitude. The only other living souls are thrushes, who make their homes in the upper reaches of the towers. They are called his Arbiters, and sometimes go into the world, gathering information.

Army: Jenghas has no army in his realm; the beasts in the badlands are uncontrolled and represent chaos. However, he has a small force of elite, highly-trained warrior-peacekeepers called Archons. One is stationed in every major city, and their charge is to oversee Law/Justice affairs and to keep the peace. Each Archon is geared with blue vestments over steel plate armor, a curved longsword, a dagger, and each is skilled with light/fire magic.

Attributes: He wears light-ebony underarmor, with plates of golden-steel. His gauntlets, boots, codpiece, and belt are all golden-steel. He has a long, flowing red cloak/cape thing, and on his brow is a golden crown. No jewels, no baubles, no ornamentation. just basically an unadorned golden circlet.
facial features- he has fair, but slightly-tanned skin, a commanding jawline and brow line, a short-cropped black beard, medium-length black curly hair, and burning amber eyes.(burning in this case referring to their intensity. They are not on fire.) He wields two longswords, one golden-steel, imbued with powers of Light(dubbed Law), the other, ebony-steel, imbued with powers of Fire.(dubbed Chaos)

Abilities: Has control over elite levels of Light and Wind magic, and is able to fly. He also can use a special breed of Fire magic, a kind that is powerful, consuming, and extremely dangerous. It is dubbed "Plasma Magic" By some, and is ultimately uncontrollable, even to a god like Justiciar, so he barely uses it, except in extenuating circumstances.

second/bestial form: a large, winged lion, with the wings of a hawk, and a burning mane. This has a dazzling aura, one half of him shining white, the other half, red. His eyes in this form are completely molten-golden. He has a long, whip-like dragon tail, and his claws are long and made of black steel. In this form, he can still use his magic, but in a more savage manor, as if losing some control over it.
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Post by Zoprxki Fri Mar 15, 2013 11:10 am

Alright, this isn't solid, but I'm gonna pitch it. he probably qualifies as a Lord rather than a God though...but w/e.

Razer(KMakon) - Chaotic - Lust

Representation: Heinous indulgence in the pleasures of the flesh.

Realm: His realm causes no harm to visitors, as there are more than enough residents to be a potent defensive force. Although his tastes are dominantly in well-endowed people, people of varying body types are found here. If a visitor is unwelcome(which is rare), the worst that will happen(besides being attacked by big-breasted women who actually are excellent fighters) is that their genitalia would become larger. Feelings of lust do afflict anyone who enters, but based on their spiritual strength they have more and more resistance to it to the point Gods are hardly affected(although the thoughts are still there). The theme of the realm are pinks and purples, the landscape representing what one would believe is paradise, demonstrating that at least a small part of Makon's power derives from illusion.

His Hold is a stereotypical castle that shifts between Violet, Pink, and Blue. Those who inhabit his land are welcome to enter at any time. He is very open to visitors mostly because he has found over the years that people don't find him much of a threat. Which he isn't. Though he collects bits of information from other realms from people who were originally members of another realm and transferred to his. He also tends to visit the realms of people he knew in life.

He has a great fear of his father's corruptive abilities, as he is weak enough to be warped by them.

Army: Large-breasts women, small-breasted women with tempting rears and wide waists, and muscular men all makeup his defensive force. They are actually very powerful, even the women, as most of the inhabitants train hard to protect this realm which they adore so much. The army is made up of volunteers who know how weak their Lord is and wish to gain his favor as he is a generous and kind ruler to begin with.

Attributes: He wears clothes that are a little too big for him, has light pink hair and blue eyes now, and at night he wears a dark blue robe. The angles of his face are predictably soft and he has a slender body type. In battle he wears FeMakon's clothes and wields her katana, but doesn't have her abilities or female form. His personality is very calming and disarming rather than hyper-emotional as he was in life. He attracts the same kinds of women he did in life-- those being the ones that thought he was "cute/adorable". He is pretty lazy now as he doesn't have much need to defend himself. If he were to engage in a 1-on-1 fight with anyone...he would more than likely lose miserably. To balance this, he has a large, well-trained army of volunteers/followers who are great in number, but like their leader have no desire to take an offensive stance against anyone.

Abilities: Can acquire more souls to join his realm by manipulating them with magic. This is annoying to other realms as it has resulted noticeable losses in just about every realm's population. When confronted about this Makon feigns innocence. He only manipulates those whose physical qualities interest him. So mostly well-endowed females. Being the Lord of Lust he can change his gender at will, but would rather not as he is accustomed to being male. Although he will if it is to gain another attractive follower/resident.

Bestial Form: He has none besides his neko form which he is always in. He normally dislikes wearing clothes in this form but finds his nudity embarrassing with so many people in his realm now. Using illusion he can appear completely human though.

Religious Following: He is not seen as a beast in any population, and for the most part his followers are female. Although males steadily join for the express purpose of having sex with the females attracted to the religion, so it goes both ways. He has a large following in the mortal plane, but his following more resembles suicidal pacts as those who see his realm via magic almost immediately commit suicide upon returning to Lore so they may reside there with the others. It is a general rule to NOT gaze upon Razer's realm with magic, though many do anyways and end up killing themselves in a ritualistic manner.

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Post by Razorshell Fri Mar 15, 2013 1:29 pm

Marcus- Lawful- Lord of the wild
Representation: Wilderness and animals

Realm:A large forest full of exotic trees and flowers. a true wilderness. Of course his realm houses more than just a forest it contains all biomes .Even some dating back through prehistory. Any mortal who finds himself there is tested by one of more of his animal sentries. If they fail said test they are swiftly ejected or turned into a beast they killed on the mortal plane. If they pass they are admitted into a peaceful and happy life as a druid.

His Hold is the largest tree in his realm.Which he transformed into a a living fortress.

Army:His army mainly consists of great beasts from all biomes and time periods. And a great number of Warrior druids,

traits: In battle he wields a great ax made from a wood stronger than steel. He usual wears hide armor that was given to him by Lorithia herself. And always has a beast with him to act as a body guard. When he just wants to relax in his realm he relaxes in a near by hot spring. He also rides a great silver wolf Withe golden claws and fangs he enchanted to be a personal mount.

Personal Abilities: He can speak to and understand animals. Has super strength. Can control plants and vegetation. Super speed and senses.

Bestial form: While normally human in appearance can take the form of a large black bear with golden claws when the need arises.

Religious following: His followers are druids and warrior druids both male and female. Many of his followers honor him by aiding an injured beast. And that beast in turn joins the fold as well. His followers know he will not accept animal sacrifices. Those that do it to honor him are driven mad or turned into the beast they killed.


Last edited by Razorshell on Fri Mar 15, 2013 6:51 pm; edited 1 time in total
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Post by Arcus Fri Mar 15, 2013 2:19 pm

Lyna - Lawful - Light

Often referred to as "The divine light" by paladin orders and cleric sects, Lyna is the goddess of medicine and healing and represents clerics and paladins as both are blessed with healing powers.

REALM: Her realm is mostly what her followers would consider to be their paradise. it is a world bathed in golden rays of light. When souls first enter the realm, they wake up in the middle of a meadow filled as far as the eye can see with golden wheat grass growing tall and glistening from the warm golden light. Her keep is a large castle made from solid gold that more resembles a kind of church or temple. Any paladin or cleric who is pure of heart can be allowed to pass through its doors as there are giants in full golden suits specifically trained to test a person's heart and willpower.

ARMY: Her army is made up of her loyal paladin orders in both the mortal plane and those from the orders who have passed over to her realm. Clerics who have passed over to her realm function more as her priests and nurses in her loyal army.

BESTIAL FORM: She really doesn't have one. She is mostly suggested by her followers to be a warm ray of light that heals all wounds, physical and spiritual.

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Auri - Lawful - Goddess of Magic

REALM: An area where there is no solid ground and completely filled with a magenta sky and pink clouds completely surrounding a network of differing sized floating islands dotted with mountainous landscapes and cavernous dwellings carved into them to house her army of dragons. She lives within the single largest floating island in a mountain made into a fortress-like structure surrounded by a circle of mountain peaks. At the base of her home mountain lies a lake of pink water being fed by a pink water fall at the center point of her mountain. Within the fortress she has an entire library of magical books borrowed from Arcturus and an open-air place to practice magic in.

BESTIAL FORM: When people that later became her first followers first heard of her existence, they heard that she was a dragon of great magical power and controlled all of the mortal plane's magical properties, they began worshiping her and imagining her as an actual dragon which is magenta in color with wings that are translucent and pink and long whip-like tail ending with a large red gem at its tip.

When not in bestial form, she is always nude and her tail, wings and horns have grown significantly larger than they were when she was still running around in Shitlore stories. Her hair also reaches almost to her shoulders, about 2 inches away from resting on her shoulders and her pink hair has turn magenta with her vibrant yellow dragon parts matching her hair.

ARMY: Her army consists entirely of dragons capable of flight that live within the many caves on the many islands surrounding her own. Any worshiper who passes onto her realm is turned into a dragon, keeping their former sentience and memories,

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Delceone - Chaotic - The Blood bathed Demoness.

Description: Having returned to her post as goddess of berserkers, she's since made it so that she is the absolute ruler of berserkers and that no mortal can no longer challenge her to a duel to the death over her throne.

REALM: Her realm consist of an entirely barren landscape littered with rusting swords, axes and other bladed weapons lying about or stuck in the ground. Her huge castle is the only visible building for miles within the realm and is gigantic in size.

ARMY: Her army consists of loyal worshipers who call upon her for power and frenzied bloodlust. She only asks in turn for the spilling of the blood of all those who fall victim to her followers' frenzied trances during times of battle which in turn manifests as a large indoor bath pool filled with blood in which she bathes in, gaining her title as the blood bathed demoness.

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Ezridus - Neutral - Archery Goddess

REALM: Ezridus' realm consists of an entirely frozen tundra. Her castle is made entirely of ice as hard as steel and is the only warm place in all of the realm. Surrounding her castle is a neverending blizzard that hides her castle from foreign invaders. Her most loyal followers who are sent to her realm, actually wind up in a much warmer jungle paradise where they are free to prey on the wildlife offered within it. The realm is entirely housed within a crystal ball in a room in her castle that she always looks into to watch her followers use what they mastered in worship of her. Those she finds most worthy, are offered to stay in her castle's expansive basement that functions much like a mansion in itself.

ARMY: Loyal snipers who worship her in order to be granted with precision aiming.

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Esael - Neutral - Demon Ruler of the Demon Realm

REALM: Esael rules the Demon Realm, which isn't the fiery death land most people think of it as. Instead, it is a world completely like Lore's mortal plane. It is just inhabited with demons of varying race, shape, size and color instead of humans and elves and such. The Underworld is the place most people of the mortal plane think of the physical Demon Realm as. The Underworld is broken further into eight different realms ruled over by the Demon Realm overworld's physical gods which they refer to as "The 8 Demon Lords". The eight demon lords are Esael's direct commanders and are each given their own armies much like each god has their own armies. You guys can think up the Eight Demon Lords yourselves. Just remember that these guys are all completely obedient to Esael without question or defiance.

DEMON UNDERWORLD: The Demon Underworld is a world directly below the Demon Realm, which is called the Demon Overworld. It is broken into nine separate realms. The first realm is the Hell-like prison world that is run by Mariel, the Demon Realm's royal judge.

ARMY: The Eight Demon Lords and their own armies, essentially. He's got one big-ass army.


Last edited by Arcus on Sat Mar 16, 2013 3:18 pm; edited 1 time in total
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Post by Zephyr Fri Mar 15, 2013 5:57 pm

Kariitemis - Chaotic - 2 titles (Goddess of the Wild Hunt, and The Silver Wolf)

Realm: She is without a realm of her own, but spends most of her time in either the wilderness of the Mortal Plane, or in Marcus' realm, hunting his wild beasts for sport. In the mortal plane, She simply watches over mortal hunters and their sport, sometimes appearing to them and granting them luck.

Army: She has no army. In times of peril, she usually evades and strikes later, but in times of greater distress, she calls upon the Wild Hunt, where all carnivorous wild beasts move to her, and carry out her every command. It is often theorized by mortals that should this ever happen, the world will soon after end.

Bestial Form: a Great, shining Silver Wolf, with black steel claws and fangs. In this form, she is roughly the size of a large horse, and is ghostly in appearance and movement. She does this quite rarely though, and hunters often tell stories of seeing a ghostly silver wolf striding off into the forest in the misty early morning, off to stir the prey from their hovels.

Weapons: She wields something like the Bow of Epirus, of Greek myth, but it's made from what looks like rough-looking ivory, but bends like yew. Magic bound arrows are created, notched, whenever the bow is drawn, and each arrow always finds its target. Shortly after hitting its mark, the arrow disappears. She also wields a long spear, made from the same material as the bow, with the spearhead made of black steel, the same material as her claws and fangs in her bestial form. Both weapons are unbreakable.

Attributes: In her humanoid form, she resembles her pic, but she is nude. Unshaven, as well. Her hair is long and unkempt, as well as her wolf ears and tail. She is incredible flexible, though, which makes grooming easier.

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